Futuregames Games and Prototypes

Student game design team and solo projects at Futuregames, from 2020-2021 where I have done level design, scripting in blueprints in Unreal and C# in Unity, and created epic music/sound design. Watch on Youtube for detailed credits.

Unreal Engine:


Previous Projects:

Unicorn Prince and the Machine Menace(WIP)

Platform: Pc/Mac/Linux

Game Engine: Godot 3.1

Genre: Action RPG Platform Game

You are a prince with your trusty unicorn who has to save the realm from invading robot overlords using fantasy medieval weaponry and magic.

Team: Solo developed, programming, 2d art/animation, music

    Adventure in King Caries Land

    Platform: Steam - Pc/Mac/Linux

    Game Engine: Godot 3.1

    Genre: Classic Platform Game

    Defeat King Caries!

    Save the Tooth Fairy!

    • A Super Toothy, 2D, Musically Induced, Action, with a little Adventure, Platformer Game, Inspired by Retro Classics from Before.
    • 14 Action Packed Levels
    • All Kinds of Hand Animated 2D Sprite Characters, Ranging From Peter Pizzas to Sally Sausages to Pumpkins and FrankenTooth
    • Jump and Eat Those Foods to Survive(what are you gonna do? A tooth has to eat...)
    • Use the Tooth Paste and Floss Whip to Help You Traverse the Dangerous Lands of King Caries
    • Pimp Your Tooth, Find Items Throughout the Game to Make Your Tooth Look "Kewl"
    • All Original Orchestral and Chip-Tune Soundtrack by Max Robert: "Where Video Game Blipp Blopp Chip-Tune Meets Orchestra."

    Team: Solo developed, programming, 2d art/animation

    Special Thanks to:

    Sophie Rodin

    Daniel Yousefi

    Karin Nilsen

    Without you this game wouldn't have been made :)

    Uprising VR

    Platform: PC, VR

    Game Engine: Unity

    Genre: Non-violent single player VR-game

    Non-violent single player VR-game. An atmospheric, Swedish dystopian spy thriller with sneaking and puzzle solving. 

    • Move by swinging arms in running motion
    • Infiltrate the HQ at night
    • Slip through the security and avoid patrolling drones
    • Blind surveilence cameras with your spray can
    • Several different and unique puzzles
    • Access ventilation, ride along shelves and scout ahead with your RC-car

    Team: Six week project, by 15 designers and 23 artists from Forsberg's School

    My work effort:

    3D level design in Pro Builder in Unity and asset implementation 

    credit to Simon Arvebrink for game info

    Deer Friends

    Platform: Mobile Mac/Android

    Game Engine: Unity

    Genre: Puzzle Game


    2D Artists/Animators:

    Nomi Bontegard

    Theodor Rönnudd

    Game Design:

    Max Robert Bünsow

    Inner Demons - Proof of Concept/Prototype

    Platform: Pc, Mac, Linux

    Game Engine: Godot 3.1

    Genre: Psychological Horror/Music Game


    Lead Programmer:

    John Victor Dahl

    Game Design, Music and Art:

    Max Robert Bünsow

    Dino Punk

    Platform: Pc

    Game Engine: Unity

    Genre: Schmupp


    2D Artists/Animators:

    Marius Nilsson

    Julian Jansson

    Jasmin Deza

    Game Design:

    Max Robert Arnborg

    Philip Lundius


    Viktor Granström

    Play more of my game jam games at:


    My Animated Shorts