I am a game designer, 2d animator and artist from Stockholm with many skills: developing games, making animated shorts, commercials, composing epic music, and not to mention that I can sing operatic vocal technique too, preferably old American Songbook tunes.
Currently, I am studying Game Design at Forsbergsskolan in Stockholm, where I have been prototyping, and working on several games in various teams, in school projects and beyond trying to learn a lot by doing a lot. I also participated in game jams both abroad and in Stockholm before starting at Forsberg's- This being the primary thing that led me to trying out developing digital games.
In September 2017, I was part of team UMO at the Gamp Camp in Riga as a 2d animator, music composer, and won the innovation prize for combining the arts of music with new peaceful mobile gameplay mechanics.
I've been using Unity, agile methods such as Scrumm, and am learning more scripting in C#. I also like playing around with other unity assets such as Playmaker combined with scripts. Finite state machines rock.
Before focusing on the gaming scene, and 2d animation, I studied music at KMI in stockholm, played the jazz drums and percussion, studied vocal technique for an opera singer for five years, and music composition at Gotlands Tonsättarskola and Malmö Academy of Music where I got my Bachelor's Degree in Music and Arts.
My alternative orchestral synth music about the adventures of my animated persona Max Robert, Cynthia and Al-got Rythm can be heard on Spotify, Tidal, Itunes and be bought on google play and Band Camp, but you can hear the first tune in the animated music video Modulate on this site or on Youtube.
My dream is to combine all of the arts for a gaming platform where we can reinvent art for the 21st Century. Games are the gesamptkunstverk of our century.